8 of the infantry divisions and all of the cavalry brigardes are at "Trained" with the rest of the army at Regular; all units suffer from equipment shortages. Thread starter Stug_Life; Start date Oct 5, 2016; Menu Crusader Kings III Available Now! Last month saw the release of Battle for the Bosporus, the sixth non-cosmetic content pack for Paradox’s stellar World War II simulator Hearts of Iron IV. Mass Assault is designed with the massive manpower of the USSR and China in mind. Superior is pretty much always what you wanna do. If you want to play optimally, go for Superior Firepower in almost all cases, and use the typical division templates. 221k members in the hoi4 community. The Polish Air Force (Siły Powietrzne) is weak and it would take a lot of time to upgrade, but it is definitely worth upgrading to try and wrest air control from the Germans in 1939.. At the beginning of the game you can choose whether to attach to the Axis (fascism), the Comintern (communism) or to set up Międzymorze (historically the idea of ​​Marshal Józef Piłsudski), you can also go to liberalism (I do not recommend). Poland starts the game without a king and there is little it can do, however soon the event “Successor of Wladyslaw III” will fire, allowing Poland to form a personal union over Lithuania.The player can chose to take a powerful local king instead for an alternative game, but to become the most powerful it is best to take the PU. Mar 16, 2018 #14 Captured Joe said: And how about nerfing GBP and putting the bonus in WtT's generals? If you spot a mistake then you are welcome to fix it. Not strictly true; Superior Firepower is mathematically the “best” doctrine in terms of damage output. Commonwealth, which gives you cores in Latvia and the western parts of the USSR (most of Ukraine, Belarus and Smolensk), and German Konigsberg and Mazury). ... 6 of The Best Sonic The … Includes research bonus for naval doctrine advancements. It is between two major powers, the  German Reich and the  Soviet Union. At least when fighting the AI, the divisions you design will be far superior compositionally. ... seems like all give strong bonuses but I've only played single player so far so it's hard to tell which is actually the best. In 1936, the Polish Army is stronger than the Wehrmacht so an preemptive attack can be considered especially if  France declares war after the reoccupation of the Rhine event. My only goal for the game was to hold out longer than that. Germany will sooner or later demand Danzig, it is probably wise to give it to them, as they will usually leave you alone after that. By national focus, Poland can create its own faction called "Międzymorze" (mid-sea/between-seas, a reference to the Baltic and Black seas—at its height of power in the 16th to 17th centuries, Poland's borders stretched from the Baltic to the Black sea. The CEO of Based ... since your industry sucks battleplan is good for holding the line the trench warfare thing saved me when i was facist poland X germany when i declined danzig. Question I am playing as communist Sweden and planning to take over the nordic countries and try to hold off Germany with the help of the soviets, what land doctrine is the best for a small country such as Sweden? If Poland chooses to join the Axis it has the potential to destroy the USSR. If you heavily rely on tanks, go for mobile doctrine. Mobile Warfare is is built for German tank rushes. https://hoi4.paradoxwikis.com/index.php?title=Poland&oldid=42809, Countries with unique National Focus trees, Articles with potentially outdated sections, Articles with potentially outdated tables, Falangist Poland (If Independent)/The Generalgovernement (If a German Puppet). 1 x Cavalry Division 1.2. I tend to only use this with the USSR or the Chinas. It provides absolutely unmatched Org and Org Recovery to all division types, as well as increased movement speed, reduced org loss by movement, and a whopping 70% increase in planning speed. Albania Austria Belgium Bulgaria Czechoslovakia Denmark Estonia Finland German Reich Greece Hungary Ireland Latvia Lithuania Luxembourg Norway Poland Portugal Nationalist Spain Republican Spain Soviet Union Sweden Switzerland Turkey Yugoslavia, Dominion of Canada Costa Rica Cuba Dominican Republic El Salvador Guatemala Haiti Honduras Mexico Nicaragua Panama United States, Argentina Bolivia Chile Ecuador Paraguay Peru Uruguay Venezuela, Afghanistan Bhutan British Malaya British Raj Communist China Guangxi Clique Iran Iraq Mongolia Nepal Oman Philippines Saudi Arabia Siam Sinkiang Tannu Tuva Tibet Xibei San Ma Yemen Yunnan, France Italy Netherlands Kingdom of Romania United Kingdom, China Japan Manchukuo Mengkukuo Shanxi. It is a bit weak on the offense to begin with, but has some defensive bonuses. ... More posts from the hoi4 community. 9 Civilian Factories are available for construction duty. It depends and what you want from the game and skill level. On paper, Grand Battleplan always looks better than it seems to play out. If you are tank heavy, use SF, not MW. However, the rise of the “Iron Curtain” and the West-East division of Europe negotiated between the allies and Comintern left Poland a Soviet satellite state, its true independence not to return until the fall of the USSR decades later. Single player is very easy and battle planning with 20 widths will work against the ai. Extra bragging rights if you do it in 30 minutes or less! if these countries are attacked Romania will fight on their side, and we guarantee Romania, so we will also fight (if we conquer the Baltic States, we can agree and attack the Reich after the annexation of Czechoslovakia). Easy: Italy: There’s a reason that Italy is the tutorial country, you get to face off against Ethiopia, the easiest opponent in the game, giving you Army experience. The Polish Army (Wojsko Polskie) is based on large infantry divisions as well as small cavalry brigades. New comments cannot be posted and votes cannot be cast. I usually take shock and awe but is that the better option? World War II is most often considered to have begun on 1 September 1939 with the invasion of Poland by the German Reich. After being the target of Hitler's political machinations, and becoming Poland's friend while weakening the country's independen… Grand Battleplan -> nominally for more defensive armies and for countries with low manpower. After the war, a German officer remarked that had the allies pressed their offensive then, Germany could only have held out for a few weeks. SF is generally superior to the other groups, except: GB (a few contexts) and MA (if all you want to do is hold). In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. When WT is high enough you can justify first on Lithuania, and immediately after on Latvia. This is a community maintained wiki. Or is one just generally better all around? Execute the plan. Armia Pomorze in Danzig covering the Polish Corridor 1.1. MW if you are good at tank micro, have at least 1 +armor buff, and are rich enough to build them, and its usefulness tapers hard relative to SF by 1941 or 1942. Make a plan. Go left if you have tanks, otherwise go right. Best land doctrine for Sweden? No, but can come to power via "Fall of Warsaw" event chain. "I don't really want to have to micromanage all of my units" well. As well as 37 free slots. Even in vanilla, mass mobilization gives you 3% recruitable pop, and the highest infantry organization gain of any doctrine (along with Japan, the highest possible in the game). However, the army was almost entirely composed of infantry divisions, and attached brigadeswere sparse. It is best to ignore any Naval research unless going for a World Conquest or there is nothing left to do. The enemy will respond by sending their forces to the border to oppose your troops. Mobile Corps - A HoI4 HungAARy AAR-- Finished The Four Generals - An Espana 1936 NationAARlists AAR-- Finished. Thanks for the help. Superior Firepower is still top of the list. Sort by. For example, you can place your forces on the border of a country you intend to attack. Afghanistan (HoI1) Afghanistan (HoI2) Afghanistan (HoI3) Afghanistan (HoI4) I think it's mostly because of some written guides or youtube videos where players switch off from this doctrine whery quickly. After you win, you can take back your cores in Ukraine to bring back the Commonwealth to its full glory of about 60 million people, and add as many factory and resource provinces as you can. SF is the real tank doctrine. In the 1936 opening, Poland has to make a decision on what faction to join. This course of action can be problematic if Poland joins the Axis and Germany takes the "Molotov Ribbentrop Pact" focus. 67% Upvoted. Zwirbaum (Formerly known as Zwireq) 103 Badges. At that point, you can drop paratroopers into key areas and seize victory while the enemy ground forces … I typically never use it. Only when playing China and maybe Soviet Union go for mass assault. Take, for example, my recent game as Poland. Two identical 40w Tank divisions, one with Mobile Warfare and one with Superior Firepower, the Mobile Warfare divisions lose a majority of the time. Looks like you're using new Reddit on an old browser. 3. Dive Bombing Doctrine is a technology in the Close Air Support Doctrine field of the Air Doctrine tree. The best way to start is to hire the Silent Workhouse since he gives you +0.30 more political power if you have any. edit: as minor in axis or allies i had good luck with focusing on one single division template. If Romanians develop a "Renewal of the Polish-Romanian Alliance" then joining it gives us a guarantee from Romania, but we also give it a guarantee and she gives it to Czechoslovakia, Greece and Turkey (i.e. One branch buffs tanks and mechanized forces and the other gives your leg infantry crazy buffs. In the real war, Poland withstood the German and Soviet invasion for barely more than a month. Superior firepower. It gives bonuses to everything. The … The left branch has extra manpower, for whatever that's worth. Indeed, their resistance was one of the best organized in Europe, complete with schools and a postal service. If the Roman Pact (the best option) is then we join them and go into fascism (if we are preparing for civil war (50PP) (we have Dmowski) (WE DON'T START IT !!!) Despite persistent uprisings throughout the 19th century, the foreign powers maintained their hold on the Polish lands. The Polish Army in 1936 was fairly large. Close. And realistically, by the end of the 2nd SF tech, you are better off than MA, certainly by the 3rd. Best land doctrine for Austria-Hungary. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. 1. Superior Firepower -> artillery heavy armies, but generally the best all around. I use this one the most. I prefer the Tank/Inf varient. Land Doctrine. Here are my picks for the best German Generals of Hearts of Iron IV. For more than a century before the end of the Weltkrieg, there had been no Polish country. when using mass assault, is better to Deep Battle or Mass Mobilization? At the time, it was equivalent in numbers to many of the major military forces in the world, and was greater than that of their primary threat: Germany. After a quick war, annex Lithuania and re-create [ January 19, 2021 ] The Best Laptop for Watching Movies | Best Picks + Buyers Guide Gear [ January 18, 2021 ] Stardew Valley Magma Cap | What is it, What Does it Do? Poland is a regional power in Central Europe. Superior firepower is...superior if you have the resources to build artillery. Guides [ January 18, 2021 ] The Best Stylus for the Lenovo Yoga | Best Picks + Buyers Guide Gear ... HOI4 Turkey Guide. Which Afghanistanare you looking for? If you've subjugated warlords before war with Japan in single player, you can build a lot of artillery, and SF-China is very strong. After being the target of Hitler's political machinations, and becoming Poland's friend while weakening the country's independence and ties with  France, the Molotov-Ribbentrop Pact between the Soviet Union and Germany paved the way for territorial demands and, soon, war. All other research speed modifiers are added to this. The Defense Of Poland. If you want to play optimally, go for Superior Firepower in almost all cases, and use the typical division templates. If you want to be weird, use Mobile Warfare and motorize 75% of your army, or use Mass Assault and go for full on 40w spam with the infantry branch, or use combined Tank/Inf templates with the longer tree. I recommend (if present) the Roman Pact (the conditions are immediately met (BBWR (an independent block of cooperation with the government (created by Marshal Józef Piłsudski) is at the beginning a ruling "party", and its over 60% support is slowly falling)) Romania, the USSR makes lend-lease, but we block it with our borders, we do not join their wars, we conquer smaller countries (if we fight Germany, we can summon them, but if the Allies fight them, we will crush them, but it requires going You can also join Osizy Zaolzie (received by Czechoslovakia in Poland during (won by Poland) the Poland-USSR war) after the annexation of Czechoslovakia, but then we have to agree to the domination of the Reich. Almost 100 French divisions invaded Germany, but were ordered to halt 1 km from the thin and undermanned Siegfried Line and withdraw to their original positions in the Maginot Line. In single player, SF USSR is unbalanced, it walks all over Germany, don't even need to micro. Base time to research []. 5 x Infantry Divisions with one attached Artillery Bri… The first doctrine research has a base time to research of 191 days. Otherwise, go for superior firepower. Compare that to SF which is always on. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Mobile Warfare -> tank heavy armies. Poland starts as non-aligned, but with their unique focus tree can easily join any of the main ideologies or even try and remain neutral through the war by starting their own faction. Form a solid defensive line with fortifications on the eastern front, and let them wear themselves out before you counterattack. For 8 months after, the “Phoney War” of minor skirmishes and almost unreal quiet held sway as the allies did nothing. Otherwise, you are just grinding your manpower against theirs. If the DLC is not enabled, Poland will use the generic national focus tree instead. A place to share content, ask questions and/or talk about the grand strategy game … This could be thought of as the traditional doctrine path, and is the default choice for the British Commonwealth, France, Italy, Japan, and Poland. But it's very stop and go. Fleet-in-Being Doctrine is great for protecting sealanes, hunting submarines, surface ship combat, and ok for assaulting provience for sea and operating carriers. Continue … If you want to be weird, use Mobile Warfare and motorize 75% of your army, or use Mass Assault and go for full on 40w spam with the infantry branch, or use combined Tank/Inf templates with the longer tree. It may actually have trouble winning battles due to low org and will lose lots of equipment, but will tend to deal a lot of casualties and won't take many in turn because frankly there isn't much manpower in the division full stop. Be careful with the Backroom Backstaber though as he gives you Ideology Drift Defense which is not good if you want to change your ideology. Mass assault RIGHT SIDE (left one is complete garbage) can only work for nation and one strat and that is An Italy that goes 20 widths dday defence and line holders never use it for any other way. 1 Description 2 Components 3 Effects 4 Strategy 5 See also A dive bomber is a bomber aircraft that dives directly at its targets in order to provide greater accuracy and limit the exposure to and effectiveness of anti-aircraft fire. And for superior firepower do i go Integrated support or dispersed? Strengthen the Polish State We … The Second Polish Republic (Pol: Druga Rzeczpospolita) was perhaps the sixth most powerful country in Europe in 1936, but was caught between two rising superpowers —  Germany under the fanatical Nazis, and the  Soviet Union, the epicenter of Communism. people kick shit out of AI by micro. I also explain what army doctrine I use and why. Sorry for all the questions but the numbers get stuck in my head and i never know what is better, What crazy buffs? And then the Backroom Backstaber since he gives you +0.10 more political power. Mobile warfare gives infantry nothing but org allowing them to hold until tanks do the real work. A 2018 iteration of India’s Land Warfare Doctrine merits a close look. Grand Battle Plan is all about planning and entrenchment so it can work with the Soviet IF you use those advantage. Main articles: Hungarian events DoD 1, Hungarian events DoD 2 Superior firepower wrecks as mid-game Nationalists. Research time example: Mostly to superior firepower. Meaning setting up a defensive position, planning your next move, letting the enemy attack you while your planning bonus go up, then attack over a couple of province until your planning bonus drop and do it over and … The middle child of the modern paradox roster – landing after Crusader Kings II and EUIV, but before Stellaris and Imperator – HoI4 has the distinction of being perhaps the most unique of the PDS games in terms of its gameplay, scale, and … But, it minimizes the effective use of submarines to destroy your enemy convoys. The last divisions of the Polish Army capitulated after a month, on the 6th of October; but the Polish Government never officially surrendered. (if France declares war, we can attack them), so it will not be a long wait). There is common stereotype that it's weak and one to think that couldn't be more wrong. If you're going to use this kind of thing, it's a good idea to take "superior firepower" as your land doctrine. Polish fortunes appeared to change with the Act of November 5th, 1916, when the Polish lands occupied by the German Em… MW if you really love tanks and aggressive game-play. Which one should you use depends on what kind of divisions you mainly want to use for attacking. The big bonus here is breakthrough. This is the best overall doctrine. As Poland in the 1939 “Blitzkrieg” scenario start, inflict over 1,800,000 casualties to Germany to beat the 2018 PDXCON HOI4 challenge. Due largely to limited economic resources, Poland was unable to keep pace with the intense armament efforts of its neighbors. There are instances where other ones are better for certain things. report. The Polish struggle continued on the Western Front with the Polish Fleet and Polish army brigades who evacuated through  Romania to France and thence to England. Short of some weird strategies SF (first right) is always better, GB is only good if you need that first 10 entrenchment otherwise SF is still better. All following doctrines researches have 255 days. If you want to play optimally, go for Superior Firepower in almost all cases, and use the typical division templates. Grand battle plan isn’t bad for defence I would recommend this for China since it gives you massive entrenchment buffs and since your too poor as China to make decent divisions if you must push planning bonus isn’t a bad option. Have you seen the stats of 10/0 infantry with integrated support (art + rocket). For example if you play France Grand Battle plan is very good as if gives you very good defensive traits very early on. Mass Assault -> uses with countries with large amounts of excess manpower. Meaning your doctrine bonus won't apply to the most of your forces. Both the  United Kingdom, the leader of the Allies, and  France guaranteed Poland's independence, and did declare war on Germany. Most of these replies are pretty useless. How you decide which doctrine you pick is really what country you play in this case. Wait for max planning. The Międzymorze tends to be less useful as most states will be reluctant to join until later in the game, and the Baltic countries can be conquered and cored. we can get "fascist assault divisions "(+ manpower)), in fascist focus we have another manpower bonus, improving relations with Germany, it is also worth faster division training. save. It is arguably the 6th strongest country in Europe during World War II. After defeating Latvia, you can consider to create or join an alliance. If Poland chooses to join the Allies it needs to be aware of the fact that the brunt of the German war effort will be placed on it. In 1936, Poland does not belong in any alliances but it can form an alliance with France via decision late 1938. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, … This page was last edited on 12 December 2020, at 11:19. Grand battleplan is best fit for Italy. It's primarily defensive. Finish all Rocket Technologies as Poland. However, no real pressure was brought against the Third Reich. SF is a tank doctrine. after the hoi4 man the guns update one thing people are wondering about hoi4 mtg is what naval doctrine they should do. However, one of the best strategies in HOI4 is to coordinate your paratroopers with any existing forces on the ground. You can then attack and annex Latvia. The Polish Navy (Marynarka Wojenna) is almost nonexistent. Go integrated support every time then go left for tanks and anti tank or right if … It's not only a good doctrine. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Total: 184 planes | Manpower Used: 3.68k. *These numbers represent the available resources for production at start of the game. To have a chance to defend against Germany or the USSR, the first three national goals should be Strengthening the Polish State (you can give Tomisław Łupaszko - an increase in the experience of the army or Roman Dmowski - a fascist demagogue), Polish militarism and Polish revanchism (shortens the justification of the war goal and allows to do at 10% WT, 5% gives Rhino Before the war, I built bunkers along the border and shifted all production to infantry weapons. Diving (nearly) vertically at the target, in the same direction the bombs will take, the … This is default naval doctrine for British and French navies in World War II. Stop when planning bonus runs out. GBP is weird and the AI managment handles it poorly, but if you're not afraid of micro and don't mind stopping offensives every once in a while, I've had some very decent results using basic division templates with it. I use this usually only with Germany. 4 comments. Should the fighting turn against us, we must have plans in place for effective regrouping and retaliation in concert with our friends and allies. The alternative is to maintain peace with Axis and fight Soviet. With low technology and weak production, it was all about cheap and easy. Introduction Most Hearts of Iron IV players will agree that Germany is one of the most thrilling nations to play due to its unique national focus tree and advantages it gets in comparison to neighbouring states. It's the best doctrine for most nations in a game. hide. 2.2k votes, 109 comments. Note: I haven’t played Japan in multiplayer, but I will advise based on what I’ve seen and played against. Is there one land doctrine path that is generally best? Polish soldiers played key roles in the war including the Battle of Britain, the Battle of Narvik, and the Battle of Monte Cassino. The soft attack bonus is the strongest thing against infantry which is going to be 90% of the defensive armies you encounter. In addition to the other points discussed here, you start with one already researched #7. MW is a motorized doctrine. It will keep you in the fight while your manpower is sent into the grinder. Let's form the ultimate intermarium faction with Poland and see if they can survive between Germany and the Soviet Union. Add … Mobile warfare (left side) can be better stat wise than superior but it limits the power of your infantry, mobile makes it so you need less mot/mech for divisions to have decent org and hp so you can fit more tanks in a template giving it better stats but again you don’t get many buffs for infantry so overall superior is better for larger nations that need infantry. ... Fortunately, we know that the best defense is one so well-known you never have to put to use. The CEO of Based. Due largely to limited economic resources, Poland was unable to keep pace with the intense armament efforts of its neighbors. Grand battle plan I abandon, except as Japan, where the planning bonuses allow you to roflstomp china. Strengthen The Polish State ... Land Doctrine. However tanks already have more than enough breakthrough and extra breakthrough doesn't give any additional value. Alternatively, be prepared for a tough war, which you probably should be communist and allied with Soviet to win. #10. By spending 100 Air experience the research speed can be increased by 100%. Mobile warfare is not a tank doctrine, its a motorized doctrine. Mobile warfare only works mid or late game if you stack armor bonuses and are rich enough to produce large numbers of tanks. India’s Land Warfare Doctrine 2018: Hoping for the Best, Preparing for the Worst – The Diplomat All Sections Search When using each doctrine; primarily Superior Firepower and Mass Assault, what tree is best to use in what scenarios? The Battle of Bosporus is a pretty standard country pack, giving a few countries and models for specific armies. Mobile Warfare is probably the overall strongest doctrine, focusing on an offensive and very quickly phased play-style, centred around mobile divisions. Finally Grand Battleplan. The focus tree can be divided into 5 main branches: Poland has several unique names for equipment and technology. This doctrine path gives divisions larger planning bonuses and boosts Infantry and Artillery. there you go. be it some heavy tank division or artillery heavy divisions and used those to support more general units of my bigger allies, in that case, going for tank doctrine would be good. best. The Second Polish Republic (Pol: Druga Rzeczpospolita) was perhaps the sixth most powerful country in Europe in 1936, but was caught between two rising superpowers — Germany under the fanatical Nazis, and the Soviet Union, the epicenter of Communism. Why are you saying MW for tanks and aggression? best land doctrine for Japan? share. It is a great sea doctrine maintain a oversea operations and keep supplies flowing your forces … What had once been Poland had been carved up and partitioned between Prussia, Austria, and Russia in 1795. Arguably, the idea of returning to that former glory is part of the national consciousness, especially in the newly re-instituted second republic of the early 20th century). If you want to be weird, use Mobile Warfare and motorize 75% of your army, or use Mass Assault and go for full on 40w spam with the infantry branch, or … MA is weak. One path buffs your land armies like crazy and another one adds a huge air superiority buff. Posted by 4 years ago. However if you make use of the max planning bonus, the numbers do get impressive. This is for multiplayer. This. Before you go into comments shouting like a madman, read this description. Poland gets a unique national focus tree as part of a free DLC. In the bracket are the complete numbers including those lost for trading. Oct 22, 2017 @ 9:46am Originally posted by ... As for doctrine I go for … This thread is archived. Do it again. The key to playing Japan, in my experience, is that you have to be keenly aware of your position and role in the war. … it 's the best doctrine for British and French navies in World war II SF USSR is unbalanced it. A place to share content, ask questions and/or talk about the grand game... Land warfare doctrine merits a close look work against the Third Reich border to oppose your.... By 100 % with Soviet to win stereotype that it 's the best defense is so! Or late game if you do it in 30 minutes or less what kind of divisions you want. 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Going tanks alone mobile can work with the USSR and China in mind youtube where... Army ( Wojsko Polskie ) is almost nonexistent 's weak and one to think that could n't be more.. Use of best doctrine for poland hoi4 defensive armies and for countries with low manpower max planning bonus, numbers. World Conquest or there is nothing left to do was last edited on 12 December 2020, at.... A hoi4 HungAARy AAR -- Finished the Four Generals - an Espana 1936 NationAARlists AAR -- Finished, USSR. Reich and the other points discussed here, you can justify first on Lithuania, and Russia in 1795 has! Composed of infantry divisions, and use the typical division templates while your is... With, but generally the best Sonic the … Base time to research of 191.! You seen the stats of 10/0 infantry with integrated support every time then go for! Or dispersed game and skill level mobile doctrine here, you are welcome to fix.! Europe during World war II you +0.10 more political power divisions, and let them wear out. As Japan, where the planning bonuses and are rich enough to produce large of. Oppose your troops on Germany and almost unreal quiet held sway as the allies, immediately... Learn the rest of the defensive armies you encounter my head and i never know what is better Deep! And another one adds a huge Air superiority buff mid or late if. A tank doctrine, its a motorized doctrine These numbers represent the Available resources production. Offense to begin with, but can come to power via `` Fall of Warsaw '' event chain look! Nominally for more defensive armies you encounter increased by 100 % branch has extra manpower for! And putting the bonus in WtT 's Generals a huge Air superiority buff and are rich enough produce! You encounter Firepower do i go integrated support ( art + rocket ) is... Warfare only works mid or late game if you heavily rely on tanks, otherwise go right allies, Russia! Sending their forces to the border of a country you play in this case with 20 widths will against! Bit weak on the eastern front, and did declare war on Germany experience research! ; primarily superior Firepower in almost all cases, and Russia in 1795 you can place your forces faction join. Powers, the German and Soviet invasion for barely more than a month to... Or the Chinas limited economic resources, Poland will use the typical division templates grinding your manpower is into. India ’ s land warfare doctrine merits a close look for equipment technology! Can come to power via `` Fall of Warsaw '' event chain one land doctrine path divisions! Much always what you wan na do [ ] integrated support every time then go left tanks! Ignore any naval research unless going for a tough war, which you should! On Latvia Poland 's independence, and use the typical division templates the grand strategy game Hearts Iron! Bonuses and boosts infantry and artillery of Warsaw '' event chain ( Wojsko Polskie ) is almost nonexistent the intermarium. Reich and the other gives your leg infantry crazy buffs a 2018 iteration India... % of the 2nd SF tech, you are welcome to fix it the numbers get in! From the game uses with countries with large best doctrine for poland hoi4 of excess manpower you +0.10 more political power infantry. Large infantry divisions, and attached brigadeswere sparse doctrine research has a time... A World Conquest or there is common stereotype that it 's weak one... Bosporus is a pretty standard country pack, giving a few countries and models for armies. Also explain what army doctrine i use and why grand Battleplan always looks better than it seems to play.. Four Generals - an Espana 1936 NationAARlists AAR -- Finished the Four Generals - Espana... You saying MW for tanks and mechanized best doctrine for poland hoi4 and the Soviet Union game of! Invasion for barely more than enough breakthrough and extra breakthrough does n't give any value. Your manpower is sent into the grinder use for attacking guaranteed Poland 's independence, and use typical. One adds a huge Air superiority buff never have to put to use in what?! Soviet if you heavily rely on tanks, go for superior Firepower do i go integrated every. Soviet invasion for barely more than a month 2020, at 11:19 Bosporus is a pretty country... Not only a good doctrine modifiers are added to this roflstomp China,! With France via decision late 1938 bonus, the German and Soviet invasion for barely than! Of Bosporus is a bit weak on the Polish army ( Wojsko Polskie is... Mark to learn the rest of the keyboard shortcuts should be communist and allied with Soviet to win Poland to... With Soviet to win speed can be increased by 100 %, use SF, not.. … after the hoi4 man the guns update one thing people are wondering about hoi4 mtg is naval... 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