PP Effect % Method; Take Down: 90: 85: 20--Gen I TM09: A charging attack. This attack cannot be evaded. Magneton, along with its pre-evolution Magnemite, were pure Electric-type Pokémon in Generation I, but became dual-type Electric/Steel in Generation II. This terrain affects Pokémon on the ground, increasing the power of their Electric-type moves by 30% and preventing them from falling asleep (including Rest and Yawn).. One quarter of the damage comes back to hurt the attacker. -Gen 4 Attackdex-Gen 5 Attackdex-Gen 6 Attackdex-Gen 7 Attackdex-Gen 8 Attackdex ItemDex Pokéarth Abilitydex Spin-Off Pokédex Spin-Off Pokédex DP Spin-Off Pokédex BW Cardex Cinematic Pokédex Game Mechanics-Sword/Shield IV Calc. All the moves that #81 Magnemite can learn in Generation 5 (Black, White, Black 2, White 2) Magnezone gains the abilities Magnet Pull, Sturdy, and Analytic, which are shared with its pre-evolved forms. In Generation I, Magneton was pure Electric-type. Magneton in Pokémon Adventures. Magneton can only learn these moves in previous generations. How to Evolve Every Pokemon. 5 A superscript level indicates that Magnemite can learn this move normally in Generation V at that level; Bold indicates a move that gets STAB when used by Magnemite; Italic indicates a move that gets STAB only when used by an evolution of Magnemite; Click on the generation numbers at the top to see event moves from other generations Magnet Bomb is a damaging Steel-type move that never misses. Moves. Father Move Type Power Accuracy PP This Pokémon learns no moves by breeding. On top o… Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges. Magnemite has light-blue steel body in the shape of a sphere which is kept bound together with the two screws and one large screw at the top of its head. Moves marked with a superscript game abbreviation can only be bred onto Magneton in … Click on the generation numbers at the top to see Egg moves from other generations, A black abbreviation in a colored box indicates that Magneton can be tutored the move in that game, A colored abbreviation in a white box indicates that Magneton cannot be tutored the move in that game, Click on the generation numbers at the top to see Move Tutor moves from other generations, Click on the generation numbers at the top to see moves from other generations, A striped background indicates a generation in which the move can only be obtained via event or as a special move, Click on the generation numbers at the top to see transfer-only moves for other generations. How to Evolve Magneton into Magnezone Use a Thunder Stone. One quarter of the damage it inflicts comes back to hurt the attacker. Magneton and Magnemite are two of few Pokémon that had their cry changed slightly in Generation III. Magneton sends out powerful radio waves to study its surroundings. Please contact our advertising representatives, https://bulbapedia.bulbagarden.net/w/index.php?title=Magneton_(Pokémon)/Generation_V_learnset&oldid=3274973, Click on the generation numbers at the top to see level-up moves from other generations, Click on the generation numbers at the top to see TM moves from other generations, Moves marked with an asterisk (*) must be. Magneton does not learn any moves by breeding in Pokémon Black 2 & White 2. PP Effect % Method; Shock Wave: 60--20--Gen IV TM34: The user strikes the target with a quick jolt of electricity. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon. 5--The user explodes to inflict damage on all Pokémon in battle. Magneton is simply the result of three Magnemite linked together through a strong, magnetic force. The Magnemite that make up Magneton are usually linked together in a triangle formation (with two on the bottom and one on top). Magneton does not learn any moves by breeding in Pokémon Black & White. 1 Explosion; 2 Learnset. Acc. 2.1 By Level; 2.2 By TM; 2.3 By Tutor; 2.4 By Egg Move Most computers go haywire when a Magneton approaches. Thunder Shock is a damaging Electric-type move that has a 10% chance of paralyzing the target. Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. 73: Zap Cannon: 120: 5: 50%: Has a 100% chance to paralyze the target. Contents. Magneton's niche lies in its access to Magnet Pull, which allows it to trap and revenge kill the omnipresent Scizor.It can also reliably trap and remove key Steel-types in Klefki and Empoleon, which can open the door for teammates like Latias, Mega Altaria, and Nihilego to more easily sweep. Pages in category "Pokémon learnsets (Generation I)" The following 151 pages are in this category, out of 151 total. From Bulbapedia, the community-driven Pokémon encyclopedia. This makes them the first Pokémon to ever change typing, and the only ones to do so until Generation V when Rotom 's formes were given additional typing. Surge uses two on his shoulder pads in Go for the Golbat where they produced sonic booms that act as a defensive barrier. Secret Power: 70: 100: 20: 30: Gen IV TM43: The user attacks the target with a secret power. Moves marked with a superscript game abbreviation can only be bred onto Magneton in that game. Gen I Only Moves : Attack Name Type Att. TM68: Giga Impact: 150: 90: 5--The user charges at the foe using every bit of its power. Magneton makes their debut aboard the S.S. Anne in Danger: High Voltorb as one of Lt. Surge's Pokémon ready to attack Red.However, later in Buzz Off, Electabuzz!, some of them tortured Red with Thunderbolt.Lt. Explosion is a damaging Normal-type move that faints the user. A level of "Start" indicates a move that will be known by a Magneton obtained at level 1 in Generation V Bold indicates a move that gets STAB when used by Magneton Italic indicates a move that gets STAB only when used by an evolution of Magneton Click on the generation numbers at the top to see level-up moves from other generations A striped background indicates a generation in which the move can only be obtained via event or as a special move; Bold indicates a move that gets STAB when used by Magneton; Italic indicates a move that gets STAB only when used by an evolution of Magneton; Click on the generation numbers at the top to see transfer-only moves for other generations Double-Edge: 120: 100: 15--Gen I TM10: A charging tackle attack. The user faints upon using this move. 5--Ensures that the user's next move will hit the target. In a tier ridden with many powerful Electric-types such as Rotom-C, Manectric, and Rotom, one might be left wondering how Magneton stands out.The answer lies in its ability, Magnet Pull. Gen III & IV Only Moves : Attack Name Type Cat. If you really want to try it out, it needs a ton of support to do anything at all. Magneton can be taught these attacks in Pokémon Black 2 & White 2 from move tutors (details): Magneton does not learn any HMs in Pokémon Black 2 & White 2. Magneton emits a powerful magnetic force that is fatal to mechanical devices. Magnezone is the result of Magneton leveling up in the presence of a special magnetic field. This Pokémon is constantly putting out a powerful magnetic force. While Magneton has decent Special, there are a lot of things that wall it, including two of the most common Pokemon, Golem and Rhydon. Magneton - Generation 3 learnset. Electric Terrain is a Electric-type move that creates an electric terrain effect on the field, lasting five turns. TM67: Recycle----10--The user recycles a held item that has been used in battle so it can be used again. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon. It must be taught the moves in the appropriate game and then transferred to Pokémon Black & White. A striped background indicates a generation in which the move can only be obtained via event or as a special move; Bold indicates a move that gets STAB when used by Magnezone; Italic indicates a move that gets STAB only when used by an evolution of Magnezone; Click on the generation numbers at the top to see transfer-only moves for other generations This Pokémon is three Magnemite that have linked together. Pre-evolution moves. This makes them the first Pokémon to ever change typing, and the only ones to do so until Generation V when Rotom 's formes were given additional typing. Sturdy allows Magnezone to survive any damaging attack if its HP is full, except for any attack that hits multipl… It must be taught the moves in the appropriate game and then transferred to Pokémon Black 2 & White 2. Its main eye is in the center, containing a large, red pupil. Acc. back to Magneton Pokédex. Alpha Sapphire: Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Please read the. Below are all the moves that Magneton can learn in Generation 5, which consists of: Magneton learns the following moves in Pokémon Black & White at the levels specified. Moves marked with an asterisk (*) must be chain bred onto Magneton in Generation II; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. We're updating our policies! Magnezone's body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. The user must rest on the next turn. This page was last edited on 30 October 2020, at 19:43. It will not hit an target in the intermediate stage of Fly, Dive, Dig, or Bounce.It does not affect Pokémon with the Bulletproof Ability. Magneton does not learn any HMs in Pokémon Black & White. Below are all the moves that Magneton can learn in Generation 3, which consists of: Pokémon Ruby ; Pokémon Sapphire ; ... Magneton does not learn any moves by breeding in Pokémon Ruby & Sapphire. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magneton learns the following moves in Pokémon Black 2 & White 2 at the levels specified. 67: Gyro Ball: 1: 5: 100%: Power raises when the user has lower Speed, up to a maximum of 150. Overview. Egg moves. Enlarge. 62: Magnet Rise--10--User is immune to Ground moves and effects for five turns. All the moves that #82 Magneton can learn in Generation 5 (Black, White, Black 2, White 2) This was due to Generation III utilizing a better sound effects game engine and newer game system. Transfer-only moves. Overview. On each side of its body, it has a ball shaped addition, with each side containing an eye, horseshoe magnet, and Phillips headscrew. Magneton, along with its pre-evolution Magnemite, were pure Electric-type Pokémon in Generation I, but became dual-type Electric/Steel in Generation II. However, some 3-D games (usually the Stadium series) depict Magneton as three separate Magnemite. Att. Magneton is compatible with these Technical Machines in Pokémon Black & White: Magneton can only learn these moves in previous generations. Moves marked with an asterisk (*) must be chain bred onto Magneton in Generation VI; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. It can, however, hurt teams once you've taken Rhydon/Golem down. The reason for this is probably because the location to evolve Magneton does not exist in the Galar region, so an … Although Magneton could only evolve into Magnezone in specific locations in previous games in the series, it can now be evolved by simply using a Thunder Stone on Magneton.. In the Pokémon Adventures manga. It has one big eye that is as big as the magnets it uses; which can launch electric attacks. Magneton has been used by more rival characters than any other Pokémon, being used by three: Blue, Silver, and Wally. Magneton is compatible with these Technical Machines in Pokémon Black 2 & White 2: Magneton can only learn these moves in previous generations. Magnet Pull prevents any Steel-type Pokémon from switching out or escaping from battle. 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